Characters can also build up hyperforce, granting increased speed and one-hit-kill damage for a short time. Weapons and equipment allow for a number of offensive and defensive benefits, from dropping a Reinhardt-esque shield which protects your goal to dispatching enemies quickly with a swinging sword-like ability, akin to Link’s spin attack. Kicking can be unpredictable and is best avoided, whilst punching is consistent but works at a shorter range. Tackling in Hyperbrawl Tournament is carried out by either kicking or punching your opponents. Head into freeplay to get a grip on different heroes and their stats to find the perfect fit for you. Larger heroes, such as Brawlbot, pack a heavier punch and win the ball more easily. Sleeker heroes, such as Go-Zen, can outmanoeuvre heavier characters. This game comes preloaded with a number of heroes, and although many feel generic in design, they offer different ways to play. You select your own characters and weapons, with the game allowing you to alter these selections after each match, giving you the chance to rework your playstyle. Starting a campaign in bronze, silver, or gold difficulty pits you against other teams, completing fixtures and aiming to finish in the qualifying spots for the cup at the end of the season. That being said, the announcer began to recycle dialogue after only the second match, which saw me actively muting that part of the audio experience promptly. You’re able to alter the sound sliders for music, SFX, and the announcer independently, but that’s about it. This game includes lootboxes but mercifully they can only be bought by earned currency.ĭespite the number of game types, from online to freeplay, options are lacking on the accessibility front. Fear not, I’m happy to report that the unlockable cosmetics on offer can only be redeemed through credits earned by play, this isn’t a game supported by its microtransaction economy. It didn’t overstay its welcome and completing it rewards you with a trophy and some in-game credits. I appreciated how this introduction to the game was handled. The purpose is never shared with the player and, to be honest, that’s probably as deep as I’d want a plot to be in a game like this.īefore entering the 2-v-2 tournaments of Hyperbrawl, you have to pass The Trails, a tutorial section that teaches the player the gameplay basics. The underlying plot of Hyperbrawl Tournament tells of a group who are collecting champions, pitting them against each other to find the best of the best. I hadn’t given much thought to that futuristic Gaelic football outing in the years since, yet Hyperbrawl Tournament’s Fortnite-esque overhaul of one of my nostalgic stomping grounds had my attention. When I booted up Hyperbrawl Tournament, I was taken back years, thanks to the resemblance it shares with Dead Ball Zone.
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